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2018 ChampCar Sim Series - Round 2, Championship Race - Sonoma - 2/22/2018


Rapido
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I think we're in a learning period at the moment where we will see a gradual change in mentality from "it's only a game" to "this is a simulation that requires an investment of time and effort to take seriously".

 

iRacing is intended as a motorsport simulation, and as such the ChampCar sim series is intended as a ChampCar simulation. The benefits of sims are that they are cheaper than real life motorsport, and the injury potential is reduced. However, the mentality surrounding both should be equivalent if you hope to get the most out of it. There are multiple equivalencies between the two:

 

You spend time and money making sure your racecar and gear is prepared to suitable standards with guidance from online resources and the community = you spend time and money making sure your hardware and software is configured correctly with guidance from online resources and the community

 

You study track guides and go to HPDEs and Driving Schools to get better at track driving = you devote time to online practice sessions and races whilst driving within your limits in order to adapt and learn the specifics of the simulation.

 

Whilst the sim offers a cost-effective method in which to practice on track racing, the mentality towards both should be similar. We took our virtual race team into the real world last year and, despite having very limited ChampCar experience, by applying the same mindset to our online endurance racing, we were able to transition very easily to the real track. It makes sense that the reverse would also be true.

 

With respect to the Sim Series, going forward there will be a license requirement in order to compete in the championship rounds for the remainder of the season. This is very low and should not prevent anyone from participating whilst at the same time ensuring that we are sharing the track with drivers that have a basic understanding of iRacing and race sessions. All details can be found in the post here.

 

Regarding the specific complaints around the conduct of a driver in the Pacific series championship round, he has been disqualified from the results of that race (no points scored) and placed on probation for the remainder of the season. If there are further incidents such as we've seen already then more punitive action will be taken.

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@Rapido I totally agree with your mentality here but there has been a surprising high amount of times that I have been talking to another champ car driver and they admit that they didn't take the time to watch in-car videos of the track, look at track lines, let alone practice in iracing before participating in a official race. Some of these drivers are with top dog teams as well. I think that everyone needs to go into champcar races (both sim and real) with the knowledge that many drivers around them don't know if the next corner is a left or a right. Though I think that requiring a D license for champcar sim will greatly improve the quality of the series I think it will create a significant drop in participation. I think we might be better off banning drivers for misconduct and hoping for an improvement in quality over time. 

 

Interestingly and slightly off subject you mentioned that your race was ruined by two cars not treating the sim race with the quality of a real one and going through the fastest corner (10 I would assume) 2 wide. I must had done that 12+ times last weekend at Sonoma. Would I do this in the champcar sim? Yes. But admittedly I wouldn't do this in a iracing SR based race because I know the chance of contact is high and don't trust a single driver in a open race. I don't think we want to create the iracing mentality where 0 risk is ever taken because you don't trust anyone and fear the SR hit because thats not how actual races are. 

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@Jamie on your point regarding a drop in participation, I did a regression analysis on the East Coast championship round at Sonoma, and this would have impacted 4 drivers of a total 31. All 4 of these drivers did not complete more than 14 laps. For those rookies who still want to race, they have 10 days in which to gain the D license, which shouldn't take more than a couple of days. My hope is that participation will remain stable and hopefully start to increase as the improved quality of driving attracts more drivers.

 

Regarding my incident at the last round, I'm happy to go side by side with drivers IRL, and probably more happy to do so in sim. But rubbing door panels on the first lap of an hour long race with a car that you're not even racing for position is a poor choice all round.

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On 2/23/2018 at 3:34 PM, Rapido said:

No, you can't protest drivers to iRacing for actions in hosted sessions. However, once @Jamie sends me the replay I will take a look and then see what, if any, action is suitable. As to Wyatt's suggestion, maybe I will just spectate the next practice race and start to zero in on some of the questionable driving.

 

@Romer - the two classes are separate. At no point in any of the races is a Street Stock competing for position with a Miata. There is no reason to defend, challenge, or fight for position if in proximity to a car from a different class. I wanted a two class system because it mirrors the realities of ChampCar. Speaking from my own experience; if I'm in my Miata at VIR at 5am and @Wyatt comes up behind me in his BMW, I'm not going to fight him for position or run him two-wide through multiple corners - it won't impact my finishing position (if anything, it'll slow me down for a lap) and it'll increase the chances of some sort of unintentional incident. However, it is important to know how to deal with traffic of other cars in an endurance race. Maybe my Miata has less power than other cars, but it's lighter and I can brake later. Therefore, if I get passed by a faster car towards the end of a straight, I will have to be prepared for the fact they will be braking earlier than me and I should adjust accordingly. If I carry on into the braking zone and hit my normal mark, I'll probably hit the car that's just passed me. This is the sort of reality I want to effect in the Sim Series. The difficulty seems to be in drivers carrying their on track mindset to the virtual world.

 

 

 

Thanks @Rapido, I totally understand how different classes work on the track :). 

This is my main question. How is the championship going to work out? would the SS champion also get a Free ride in a Champcar race? 

That's really my main question. Having 2 classes all aiming for one prize on each division, a free ride on a Champcar race? 

 

If its only one prize per Division (ET and PT) then that makes 2 Prizes at the end of the year for the ET and PT overall Champion. 

Then it makes us all fight for the top step no matter what car you are driving. 

 

Now if there are 4 prizes (ET/SS ...ET/Miata and PT/SS and PT Miata) then makes sense to just run and battle within your class.    

If this is the case then you can't have drivers switching classes between races. 

 

That's all, I would love to have the chance to earn a Free Ride to a ChampCar race, it will be a dream come true, that's why my question about the two classes and how many prizes available. 

Thanks !

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On 2/25/2018 at 3:46 PM, AFawcett said:

 

I call bull. I saw the clips. Sounds like you're just trying to cover your ass and not get banned for dicking around during a points round. This may be a computer sim, but this is a serious championship people are competing in for real world prizes. There is never an appropriate time to drive backwards. Even in the most casual of leagues I've participated in I've never seen this type of behavior. This sim and this league are not just an open Forza lobby. It's for serious fans of racing and Motorsports who want the most realistic experience possible. 

 

You should treat these races like you would treat a real ChampCar race. would you ever flip a u turn and run backwards in a real race? 

 

If the car was that hard to control you should have pulled off the track so you aren't a risk to other drivers. 

 

I am sure you guys know that if you drive backwards on iRacing it will AUTOMATICALLY disqualify you from the race event.... 

 

So take a chill pill towards @Gorilla Sticker Driver #2 , He explained himself and apologized! take it and leave it.

 

 

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Sounds like I need to clarify a few more points on this, so bear with me. There are two championships within the series, the East Coast (Atlantic) Division, and the Pacific Division. There will be one overall winner of each Division, who will be in line to receive the top prize of a ChampCar race entry. there may be other prizes available for runners-up in these divisions, but nothing has been confirmed. We are hoping to see the popularity of the divisions develop and stabilize, and then we will be in a position to make a decision and communicate this to the league. I'll be sitting down with Doc and Mike at an event this summer to sort out the details.

 

The overall winner of each division can come from either class of car; Miata or Street Stock. These classes score points independently but on the same scale. The first place Miata scores 40 points. The first place Street Stock scores 40 points. The second place Miata scores 35 points. The second place Street Stock scores 35 points, and so on. The winner of the division will be the driver who has accumulated the most points across all races of the season, regardless of car used to score those points.

 

To address @Romer's specific point, even if this was not the case, there is no situation in which you would ever be racing a different class car for points. Consider the following example on the penultimate lap of a championship round. The order at the line, with projected finishing points, is:

 

1. Miata #1 - 40pts

2. Miata #2 - 35pts

3. Street Stock #1 - 40pts

4. Miata #3 - 30pts

5. Street Stock #2 - 35pts

 

Miata #3 has nothing to gain by racing Street Stock #1 or Street Stock #2. Their position in class will be unaffected by gaining or losing a position. If they overtake Street Stock #1 then the points at the end of the race will be:

 

1. Miata #1 - 40pts

2. Miata #2 - 35pts

3. Miata #3 - 30pts

4. Street Stock #1 - 40pts

5. Street Stock #2 - 35pts

 

If Street Stock #2 overtakes Miata #3 instead, the points at the end of the race are still unaffected:

 

1. Miata #1 - 40pts

2. Miata #2 - 35pts

3. Street Stock #1 - 40pts

4. Street Stock #2 - 35pts

5. Miata #3 - 30pts

 

You can see that in each scenario involving different classes swapping positions, the points gained by the driver are completely unaffected by their finishing position relative to the other class. I hope this has clarified the situation a bit, this system was explained/established before Round #1 and won't be changed this season. There is a logical conclusion to be reached from this, in that a driver in the class with fewer entries has a better chance to score more points . If there are 8 Street Stock and 25 Miata entries, the "slowest" street stock driver can have an awful race but will still be classified 8th in class at the end of the race and still score 14 points. The "slowest" Miata drive can have a similarly disappointing race and finish last in class, but score 0 points. The rationale of this points system is to encourage even participation between classes in the hunt for championship points. Something to think about for the upcoming rounds maybe?

 

Finally, with respect to the Street Stock incident in the Pacific Round #2, we have reviewed the incident, decided upon an appropriate response, and also implemented a control to help prevent this sort of occurrence in the future. Whilst driving backwards on the track can give an automatic DQ if you do it for long enough, we must also consider the intentional contact with other cars and the disregard for common driving practice. Ignorance of the session format and basics of the sim are an explanation, but not an excuse. Hopefully we can avoid this situation going forward with the controls that we've changed, and can consider the matter closed.

Edited by Rapido
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27 minutes ago, Rapido said:

 

1. Miata #1 - 40pts

2. Miata #2 - 35pts

3. Street Stock #1 - 40pts

4. Miata #3 - 30pts

5. Street Stock #2 - 35pts

 

Miata #3 has nothing to gain by racing Street Stock #1 or Street Stock #2. Their position in class will be unaffected by gaining or losing a position.

Sorta on topic... Whether or not you are 'racing' against a car in another class, you still need to 'race' that car. How is Miata #3 going to pass Miata #2 if he doesn't first pass Street Stock #1? On the last lap I understand your point, but Miata #3 is going to dig himself a huge hole if he isn't trying to pass Street Stock #1 midway through the race while Miatas #1 and #2 extend their lead.

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34 minutes ago, enginerd said:

Sorta on topic... Whether or not you are 'racing' against a car in another class, you still need to 'race' that car. How is Miata #3 going to pass Miata #2 if he doesn't first pass Street Stock #1? On the last lap I understand your point, but Miata #3 is going to dig himself a huge hole if he isn't trying to pass Street Stock #1 midway through the race while Miatas #1 and #2 extend their lead.

 

I don't know if there is value in discussing hypotheticals, but I can say that common sense is key. If Miata #3 is clearly faster than the Street Stock, then the Street Stock should allow the Miata past when safe to do so. If not, then continue on. I understand what you're saying here, but we can't establish hard and fast rules around this. If we tried, we might as well eliminate a class.

 

I'd hate to see the Miata go. 

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