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2022 ChampCar iRacing Series: Schedule


Rapido

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Happy New Year to everyone, and welcome to the 2022 ChampCar iRacing Series. We experienced strong growth in 2021, and entering our fifth year we are excited to continue serving the ChampCar community and attracting new membership to real life endurance racing. To ensure consistency for our core membership and to introduce changes gradually, there will be only minor adjustments in format for the 2022 season, and these are all detailed below. The first championship round of the season will take place at Road Atlanta on February 2nd, with the first practice round on January 26th

 

Season

 

There will be 16 rounds in the 2022 CCiS season, designed to match real world CCES calendar as closely as possible using tracks available on iRacing. Each round will consist of one practice round (for which no points are awarded) and one official round. Sessions will be 4 hours in length, starting at 6:30pm (Eastern) on Wednesday evenings. These will consist of 2 hours of open practice, 1 hour of open qualifying (starting at 8:30pm ET), and a one hour race (starting at 9:30pm ET). Championship rounds will have an iRacing License/Safety requirement of D/2.0. The calendar for the championship races can be seen below, the practice races for each round will take place one week prior. Attached to this post is a one page printout with all relevant dates.

 

I am pleased to announce that all championship rounds will continue to be broadcast live on YouTube by the HJBC (link at bottom).

 

Tracks

 

The 2022 CCiS season will feature all the available iRacing tracks that are in use on the 2022 CCES season, with race dates close to their real world counterparts. In order to make up a full 16 round season, we are also using some community favourite venues from North America. New tracks on the schedule this year are Summit Point and Montreal, with a welcome return to Sonoma also featuring. 

 

Cars

 

This season sees an expansion in the number of cars being used throughout the season, as we welcome back the Pontiac Solstice, understeer champion of the masses. This will feature in 3 rounds of the championship, with the VW Jetta also being used in 3 rounds to assuage the feelings of the FWD fans in the paddock. For this season, we also say goodbye to the Street Stock as we welcome a slightly more refined version of a V8 powered track weapon in the Ford Mustang. The Mazda Miata NC, a constant CCiS presence since our first season, will also continue to form the backbone of our schedule. All races will be single class and fixed-setup, using iRacing baseline setups with limited starting fuel in order to make a pitstop for fuel necessary. Some rounds will feature a restriction on tire changes. 

 

Scoring and Prizes

 

The championship points format is unchanged, 50-46-42-39-36-34-32-31….. down to 1pt for 38th. There will be 4 drop weeks for the 2022 season, meaning that each drivers best 12 points scores will count towards their championship points total. To be eligible for points at each round, you must complete more than 50% of the total race distance (over half the total number of laps as completed by the round winner). There are no bonus points for pole position or fastest lap. 

 

The overall championship winner will receive CCES race credit of $1500 in value, to be redeemed in the 2023 CCES season. A second prize of $1500 credit will be awarded to one driver who completes the series participation requirement. To meet this requirement, drivers must complete over 50% race distance in 12 or more rounds of the 2022 season. All drivers who have met this requirement at the end of the season will be placed in a pool and the winner of the prize will be randomly selected by the CCES BoD.

 

There are 4 longer races in each quarter of the season, at Daytona, Watkins Glen, VIR, and Sebring. These will be 2 hours in length (mirroring the maximum single stint drive time at a real ChampCar event) and provide an additional challenge to the field. There will also be a small prize structure on offer for certain finishing positions at these rounds separate from the overall championship prize, details of which will be confirmed nearer the date. These 2 hour races will start at 9pm ET.

 

The "Hugh Jass Clean Racer" prize, will continue to be awarded to 4 competitors this season. The schedule will be partitioned into 4 mini-seasons (rounds 1-4, 5-8, 9-12, 13-16). For drivers who compete in all 4 of the rounds in the mini-season, a "HJ Factor" will be calculated. The HJ factor is the number of positions gained (starting position-finishing position), divided by the total number of incidents. The driver with the highest HJ Factor value (most positions gained per incident) will be the winner for that mini-season, and will receive a coveted HJ T-shirt.

 

How to Enter

 

To enter the 2022 CCiS, you must have an active iRacing subscription, and apply to the league using the link at the bottom of this post. Once accepted into the league, upcoming scheduled sessions will show up under the "League Sessions" tab of the iRacing homepage. Registration for each race session is on a first-come, first-served basis. Please also join the league Discord server (also linked below) for banter during race sessions and for easy communication to all league members.

 

Please let me know if there are any more questions regarding the season, and I look forward to seeing plenty of racers on the grid for Round 1.

 

Schedule

 

image.png.98ae82e384216bbab6f430a390734cea.png

 

Useful Links
 

ChampCar iRacing Series - League Application

Discord Server

Guide to iRacing and Hardware

How to create your own iRacing paints

iRacing Tips and Resources

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Really disappointed to see the Jetta/Solstice take up nearly half the schedule, especially at fun tracks like Mid-O and Mooseport. Hopefully we can have some adjustments to these, and use some more fun cars.

Also, there was talks of multi-class special events, any news or information on those being released?

Other than that, glad to see 2 hour enduros, and the introduction of the Mustang, hope we get some large fields.

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Thanks Tom. 

 

I noticed iRacing can be set up to automatically drop races for leagues.  Will you be using that feature for the 2022 season?

 

Also - are we using any CCiS provided setups for any of these cars?  If so could we get them at least a couple weeks in advance of the race for adequate practice time

Edited by mostmint
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Update here on a couple of points/questions arising from the above and that have been sent to me personally. 

 

Regarding car choices, there was significant community feedback at the end of the 2020 season that supported replacing the Solstice with the Jetta. Following the 2021 season, there was some additional feedback it was felt that the Jetta did not produce entertaining driving or racing. Therefore, for this season, it was decided to split the minority of rounds between the Jetta and the Solstice to try and provide a balance in these rounds. At the end of the year we'll canvas the whole community again to provide feedback and suggestions for the 2023 season. When I sat down with Dana at VIR this December he was very keen for the sim series to mirror the real world series as closely as possible with respect to tracks and cars. With tracks we are constrained with what iRacing has actually scanned, and we are similarly constrained with cars (until the Spec E30 build I've been lobbying for comes to fruition). These 4 cars are probably the closest that are available to the type of car you are likely to encounter at a ChampCar race, and so running all 4 in the season (with the Mustang and Miata forming the majority of rounds) is the best balance I think we can achieve for this season, with any rebalancing to be dependent on feedback for 2023.

 

With respect to AI multiclass, this is still an option I want to explore for a couple of races this season. I intend to test the concept at a couple of the practice rounds in the first half of the season (to gain feedback on how this is received by the larger community with a good cross-section of experience) and if it is well received then would look to incorporate it at a couple of events in the second half of the season; similar to how F1 tested the sprint race qualifying format at select events this year. If it is a success then we will look to a larger incorporation in 2023. 

 

I did want to host a team endurance event prior to the start of the season but the delays in confirming the schedule and broadcast team meant that this was not possible if we wanted to get Round 1 in ahead of the real world Road Atlanta race on Feb 5th. Hopefully be able to revisit that in the summer break (we have no championship rounds scheduled from June 8th to July 6th) so will work on that with the broadcast team to see what we can put on.

 

For the championship rounds, we plan to use the iRacing baseline setups for all cars as, unlike the Street Stock, they have defaults that work pretty well on road courses. Fuel will be adjusted to ensure a stop is required at all races. 

 

Championship scoring will be managed in an offline sheet as in previous seasons to account for participation requirements, but the season will be configured within iRacing to display accurate scores based on finishing position and drop weeks. 

 

As with previous seasons there will not be a defined incident limit for these rounds. However, the protest form will still be present and reviewed and it is good to note that many actions that lead to incident points (such as car contact, 4 wheels off-track, persistent abuse of track limits to gain an advantage etc.) are those that would be worthy of protest/review if it is felt warranted by another driver.

 

Hope this addresses the questions and concerns so far, and please continue to reach out via the Forum or our Discord if you have any more queries around the upcoming season.

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17 minutes ago, Rapido said:

(until the Spec E30 build I've been lobbying for comes to fruition).

 

First off, Thanks everyone for putting the effort into setting this up. I typically cannot make it to all of the events to the ones I do make it to are a blast!

 

Second,  are there rumors out there that SE30 cars are going to be put into iracing or is this just a hope/prayer sort of thing?  Any way I can submit a request to help this process?

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5 minutes ago, tyler_j said:

Second,  are there rumors out there that SE30 cars are going to be put into iracing or is this just a hope/prayer sort of thing?  Any way I can submit a request to help this process?

 

Definitely a hope/prayer scenario here - whilst iRacing keeps future car projects fairly tightly under wraps they definitely focus on large scale partnerships with current manufacturers with a whole load of digital licensing behind them. It would be unlikely that they would see the commercial value in a scan of a grassroots vehicle, but we can hope.....

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On 1/24/2022 at 12:49 PM, Rapido said:

As with previous seasons there will not be a defined incident limit for these rounds. However, the protest form will still be present and reviewed and it is good to note that many actions that lead to incident points (such as car contact, 4 wheels off-track, persistent abuse of track limits to gain an advantage etc.) are those that would be worthy of protest/review if it is felt warranted by another driver.

COTA last year - the winner had 78x, P2 98x, some even went over triple digits. Everyone did it, including me. If this race was protested for persistent abuse of track limits as you suggest it would be a big mess. I can understand not imposing incident limits generally, but maybe for some tracks like COTA that require it to be competitive it would be better to switch this feature on.

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Good afternoon gents. Can we join the league late? I know that's a silly question, but I'm already a part of a league on Wednesday nights, but that league's last race is on April 13th. I could theoretically join for the April 20th Lime Rock race and participate every week thereafter. 

 

I wasn't sure if it was frowned upon to enter late and didn't see any mention of it in the schedule section, so I figured I would ask. 

 

Thanks! 

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26 minutes ago, johnwilding said:

Good afternoon gents. Can we join the league late? I know that's a silly question, but I'm already a part of a league on Wednesday nights, but that league's last race is on April 13th. I could theoretically join for the April 20th Lime Rock race and participate every week thereafter. 

 

I wasn't sure if it was frowned upon to enter late and didn't see any mention of it in the schedule section, so I figured I would ask. 

 

Thanks! 

 

You're welcome to make any race that you're able to, even it it's only 1.  Last year, I know we had drivers do just 1 race or 3 races or 16 races.  Just come out and have some fun!

 

EDIT: If you did every race after Lime Rock, you'd still do the maximum of 12 scoring events.

Edited by CoachMK21
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1 hour ago, johnwilding said:

Good afternoon gents. Can we join the league late? I know that's a silly question, but I'm already a part of a league on Wednesday nights, but that league's last race is on April 13th. I could theoretically join for the April 20th Lime Rock race and participate every week thereafter. 

 

I wasn't sure if it was frowned upon to enter late and didn't see any mention of it in the schedule section, so I figured I would ask. 

 

Thanks! 

Not frowned on, I did something similar in 2020.  Just make sure you apply to join the league at least few days in advance of the first race to give our admins time to approve you. 

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On 1/24/2022 at 2:43 PM, Rapido said:

 

Definitely a hope/prayer scenario here - whilst iRacing keeps future car projects fairly tightly under wraps they definitely focus on large scale partnerships with current manufacturers with a whole load of digital licensing behind them. It would be unlikely that they would see the commercial value in a scan of a grassroots vehicle, but we can hope.....

There are other sim platforms.  In my best Darth Vader voice "If iRacing won't build our grassroots spec cars, perhaps others will!"

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3 hours ago, mostmint said:

There are other sim platforms.  In my best Darth Vader voice "If iRacing won't build our grassroots spec cars, perhaps others will!"

 

rFactor2 is probably the best of the rest in my opinion.  I used it to prepare for my first race with Pinkies Out at VIR North in 2020.  The VIR available for rFactor is more modern and I was able to find some cars that I felt were a little closer to #146.  It was good practice, but much more work to get out on track compared to iRacing and I have a CompSci degree, I'd expect the curve might be steeper for others.  iRacing is the best at multiplayer, hands down, there are issues from time to time but 18,000 people just competed in the Daytona 24, no other sim can get anywhere near that.  Could iRacing have more 'slow cars' that run on 200TW tires? Sure.  I just think for what we are trying to do, build awareness of the club and a community of racers that want to compete, iRacing makes the most sense.

 

I would love to see a ChampCar official series with full aero NA Miatas and E30s.  I am all in on doing whatever I can to make it happen, including pestering @Chris Huggins weekly to let us scan his car if someone can convince iRacing that they can sell a few thousand Grassroots Racers to cover their development costs and build new road cars for the service.

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6 hours ago, Hugh Jass said:

 

rFactor2 is probably the best of the rest in my opinion. 

 

I have not used any of the others but Assetto Corsa seem to be the second best known name as far as I can see.  The technical challenges you mention on rFactor2 would probably raise the barrier to entry. 

 

I would love to have more of the tracks we actually race as well.  I have not done my homework but I wonder if there any sim platforms where its cheaper and easier to add tracks or build your own.

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I don't think it's cheaper or easier to build your own tracks. $10 of labor doesn't go very far now days.  Building a track that was anywhere close to the quality and accuracy that iRacing delivers would easily be thousands of hours. 

 

Just for giggles, I checked and there is a Nelson Ledges track available for rF2, not sure how accurate it is but you might check it out and report back to let us know. 

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  • 3 weeks later...

Hello @Rapido several of the tracks on the schedule have multiple configurations (including Summit Point), would it be possible for you to tell us which track layout will be used for each?  Thanks

 

Here are my guesses:

 

Summit Point - Summit Point Raceway

Daytona - Road Course

Lime Rock - Grand Prix

Sonoma - Cup

Watkins Glen - Boot

Montreal - ?

Laguna Seca - Full

VIR Full - Full

COTA - Grand Prix

Mid Ohio - Chicane

Road America - Bend

Mosport - n/a

VIR North - North

Sebring - Full

Edited by mostmint
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  • 2 months later...

See below for configuration information. I will point out that a couple of these are subject to change as I try and model the CCiS season to closely match the real world series, including the track configs that are run. If the supps for the later rounds are released and do not match the configuration below then I will try and match the updated information.

 

image.png.1c5649c910301792548171b97ba52c64.png

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  • 2 months later...
On 1/23/2022 at 5:15 PM, Rapido said:

The "Hugh Jass Clean Racer" prize, will continue to be awarded to 4 competitors this season. The schedule will be partitioned into 4 mini-seasons (rounds 1-4, 5-8, 9-12, 13-16). For drivers who compete in all 4 of the rounds in the mini-season, a "HJ Factor" will be calculated. The HJ factor is the number of positions gained (starting position-finishing position), divided by the total number of incidents. The driver with the highest HJ Factor value (most positions gained per incident) will be the winner for that mini-season, and will receive a coveted HJ T-shirt.

 

What is the plan to announce round winners for this - at the end of each mini-season or the end of the entire season?  Thanks

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